Frans Level Design

Projects

Showreel

Apocalypse

Action RPG

Discover the silent

Ilyads Last Stand

Thirdperson Shooter

A infiltration map leading up to the death of Ilyad the villain

Harbour

Counter Strike 5v5

Counter Strike 2 level created for competetive 5v5 gamemode, playtested with the Mapcore Community

School Projects
Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Spite: The False God

Action RPG

Slash your way through the jungle and lay waste to the maiciousness within.

Engines

Unreal Engine

3 Years of Experience making level-design, shaders, CCC and more!

Unity

2 Years of experience creating indie games.

Testimonials

Thea Arnman

I had the absolute pleasure of working with Frans during my full second year of The Game Assembly. He thinks outside the box when needed and focuses fully with great enthusiasm on any task given to him during tight deadlines; always with transparent communication throughout the team.

Graphical Artist

Thea Arnman

I had the absolute pleasure of working with Frans during my full second year of The Game Assembly. He thinks outside the box when needed and focuses fully with great enthusiasm on any task given to him during tight deadlines; always with transparent communication throughout the team.

Graphical Artist

Thea Arnman

I had the absolute pleasure of working with Frans during my full second year of The Game Assembly. He thinks outside the box when needed and focuses fully with great enthusiasm on any task given to him during tight deadlines; always with transparent communication throughout the team.

Graphical Artist